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Sekiro: Shadows Die Twice - sekiro remake apk download

Sekiro: Shadows Die Twice

0.1 Android version

Remade Sekiro in Unity

Date:Oct 24, 2024
Version:0.1
Size:330.6M
Language:CHN
Package:com.DefaultCompany.BattleDemo
Score:
  • Sekiro: Shadows Die Twice
  • Sekiro: Shadows Die Twice
  • Sekiro: Shadows Die Twice

Player self-made only Wolf fan game, is still the DEMO stage. Sekiro Remake is a casual action-fighting game that remake the game into a rather boring experience with easy to pick up controls and a relatively monotonous experience.

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Game introduction

This Demo recreates Sekiro's basic 3C, combat system, and the first stage of Kensei's action and AI, basically restoring Sekiro's core combat experience. However, due to the time cost, there are still many other movements and systems that cannot be implemented, including various air movements, bullet (flying object) systems, Ninji hand and prop systems.

The Demo key configuration is the same as the default Sekiro body configuration. For those who are new to Sekiro, here is a screenshot of the in-game button configuration.

The Demo does not add character collapse and death actions.

Game evaluation

● Poor operation Settings, affecting the player experience

◎ The game in the basic operation is not so complex design, are some relatively simple forms of operation, players are easy to understand and get started, this is relatively good, but from the actual experience process, some of the game's operation Settings are problematic, mainly reflected in the movement of the perspective, In order to adjust the Angle of view in the game, the player does not swipe directly on the screen, but has to apply the corresponding direction stick, which would be fine in other types of games, but this is an action game that requires the player to be responsive. Because this redundant setting will cause the player's operating experience to become cumbersome and inconvenient, thus affecting the actual battle of the player, which is obviously not appropriate, and the game's perspective lock function is always a problem, each time it is hit to re-lock, for this point is in urgent need of follow-up optimization, after all, the player's normal experience has a greater interference.

● Content is too scarce to meet demand

◎ The game provides players with experiable content can be said to be quite scarce, at first glance, it provides players with a large moving area, but in the game scene, players can only fight with an enemy, there is nothing else, therefore, the game can bring players the game experience is also quite limited. Is completely unable to fully meet the needs of the player's experience, although it is a player's own work, but so design is really some too perfunctory players, so, it is also fundamentally unable to maintain the player's interest in the experience, and the only enemy in the game that can allow the player to fight against it, not only the appearance of no bright spot, the attack method is mediocre, but also very boring, so, The game as a whole gives the player a rather boring experience.

● Lack of punishment mechanism, the experience is too boring

◎ For the most basic thing such as punishment mechanism, the game also directly ignores, in the game, whether the player or the enemy's life bar is exhausted, it will not have any impact, can still fight normally, then, what is the meaning of showing the life bar and the health will be lost when hit? The lack of punishment mechanism in the game also makes the players feel no challenging feelings in the game, which makes the players' little interest in experiencing even worse. It can also be said that it is the key reason for the players to lose interest in the game completely, or it is suggested that the game can be adjusted in the future to actually reflect the meaning of the existence of health value. Giving players something to worry about during the game experience makes fighting more fun.

● The button layout is not properly arranged, which is inconvenient for players to click

◎ The key icon in the game is quite large, so that the player does not have to worry about clicking or touching the problem, and the key displayed directly with text and a circle box is also very convenient for subsequent operations in the eye, so the design is really no problem, but the more improper is that the game keys occupy too much of the game screen, Slightly affected the player's perception and experience, but also to a certain extent, hindered the player's combat operation, and the distance between the keys is also large, not very convenient for players to click, or it is recommended that the game can add a custom operation button function, in order to facilitate players to personalize this adjustment.

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Details
App Name
Sekiro Remake
Version
0.1
Size
330.6M
Date
Oct 24, 2024
Genre
Action Games
Requirements
Android 8.0+