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The Room Three Mod Apk - the room three download free

The Room Three Mod Apk

1.08 Latest version

A journey of discovery awaits

Date:Mar 22, 2024
Version:1.08
Size:1.04G
Language:
Package:com.fireproofstudios.theroom3
Score:
  • The Room Three Mod Apk
  • The Room Three Mod Apk
  • The Room Three Mod Apk
  • The Room Three Mod Apk

In “The Room Three,” players are once again treated to a first-person perspective as they navigate through a series of mysterious, locked rooms. The game is characterized by its use of high-quality, atmospheric 3D graphics, which create a sense of tension and curiosity as players explore each environment.

The puzzles in the game are complex and require players to use logic, observation, and critical thinking skills to unlock the secrets of each room. Items found within the environment can often be used to interact with other objects in the room, leading to the unlocking of new areas or the discovery of hidden clues.

As players progress through the game, they uncover more of the story behind the enigmatic scientist, Dr. Midwinter, and his mysterious inventions. The game features a linear narrative, but players are free to explore the game’s world at their own pace, which adds to the game’s replayability.

“The Room Three” also introduces new gameplay elements, such as the ability to manipulate multiple puzzles simultaneously and the inclusion of “elemental” puzzles that require the use of different types of energy to solve.

Game introduction

The eagerly awaited sequel to the BAFTA award winning 'The Room' and 'The Room Two' is finally here.

WE RECOMMEND PLAYING ON iPHONE 5 (& UP) OR iPAD 3 (& UP) AS iPAD 2, iPAD MINI 1 AND iPHONE 4S MAY EXPERIENCE PROBLEMS.

The eagerly awaited sequel to the BAFTA award winning 'The Room' (Apple Game of the Year 2012) and 'The Room Two' (App Store Best of 2013-14) is finally here.

Welcome to The Room Three, a physical puzzle game within a beautifully tactile world.

Lured to a remote island, you must draw upon all your puzzle-solving ability to navigate a series of trials devised by a mysterious figure known only as “The Craftsman”.

The Room Three Endings

In The Room Three, there are four possible endings that can be achieved. Exploring the hub area of Grey Holm for hidden puzzles will lead the player to find two strange artifacts and a screwdriver. These items will be carried with the player to the final puzzle, where they can be used to alter a projection of Metatron's Cube. This determines the final doorway the player can go through.

The four endings are represented by Maggy's tarot cards, and are titled Imprisoned, Release, Escape, and Lost.

Imprisoned

“As you like puzzles so much, I have one final riddle for you, to occupy your eternity: ‘What is the difference between a maze and a labyrinth?’ But how can I expect you to answer when you cannot tell a Room from a Prison?”

Imprisoned is the default ending to the game and does not require any extra steps. The doorway will show the door to the train compartment that the player was in at the beginning of the game.

Upon entering, the protagonist finds a note on the table within the compartment. The note is from The Craftsman, revealing his deception and informing them that they have been trapped. The camera zooms out to show a train speeding along above a seemingly endless maze. It then pulls back further, showing this vision happening inside of a box, the one from the first scene of the game, which The Craftsman is in the process of closing on the altar in the center of Grey Holm. Once it is closed, a blinding white doorway on the other side opens - presumably to the Null Planet - and tendrils begin to reach out.

Escape

“Whatever it was that drew me is gone. I can sense it no longer, and I finally feel free.”

The Escape ending is found by placing and solving the Craftsman’s rectangular artifact before finishing the puzzle. The doorway will show a wooden door, and little sound will be heard.

Upon exiting, the protagonist emerges in the Grey Holm boathouse. Null tendrils begin spreading throughout the room, following them through the door. They are hit by one of the tendrils, fall into the boat, and lose consciousness. They regain consciousness some time later, floating a good distance from Grey Holm. A bird can be seen flying above them, and the sky is clear and blue. The protagonist stands up, and watches as Grey Holm is destroyed by Null tendrils. They turn around to look at the mainland, and the screen fades to white.

The ending card is a journal entry by the protagonist describing their newfound freedom from curiosity and ability to move on with their life.

Release

“When we opened the gateway, something was waiting. It has always been waiting... now it is here. Soon we are doomed.”

The Release ending is found by placing and solving the Craftsman’s star-shaped artifact before finishing the puzzle. The doorway will show a shadowy wooden door, and the sound of thunder can be heard beyond it. Additional Null tendrils also creep out from the doorway.

Upon exiting, the protagonist emerges in the Grey Holm boathouse. Null tendrils begin spreading throughout the room, following us through the door. They are hit by one of the tendrils, fall into the boat, and lose consciousness. They regain consciousness some time later, floating a good distance from Grey Holm. There are large Null tendrils in the sky, lashing out from dark storm clouds. The protagonist watches as Grey Holm is destroyed, and then looks back at the tendrils in the sky. The screen fades to white.

The ending card is a letter written to The Craftsman from the protagonist, who claims to be "in Bethlehem". This most likely refers to the hospital of St. Mary's of Bethlehem, an asylum for the insane in London, and the protagonist mentions they have bribed a warder at said hospital in order to deliver their message. They admit to being less than trustworthy, but warn of the great power they have unleashed upon the world by opening the portal, and beg The Craftsman to come see them.

Lost

The Lost Ending is found by placing and solving both Craftsman artifacts, then using the screwdriver to unblock the star-shaped artifact’s projector. The doorway will show only a wall of Null Goop.

After passing through the door, the cinematic begins with a far away view of the Null Planet. The player warps closer and closer to the planet, and then onto the planet’s surface. A sandstorm rages around the protagonist, obscuring most of their surroundings, but several ziggurats can be seen nearby. In front of them is a temple. The temple door grinds open, and the screen fades to black.

Feature

PICK-UP-AND-PLAY DESIGN

Easy to begin yet hard to put down, enjoy a unique mix of intriguing puzzles with a simple user interface.

INTUITIVE TOUCH CONTROLS

A tactile experience so natural you can almost feel the surface of each object.

EXPANDED LOCATIONS

Lose yourself in a variety of stunning new environments, each spanning multiple areas.

INTRICATE OBJECTS

Rotate, zoom and examine dozens of artifacts to discover their hidden secrets.

ATMOSPHERIC AUDIO

A haunting soundtrack coupled with dynamic sound effects create an unforgettable soundscape.

MAGNIFIED WORLDS

Use the new eyepiece ability to explore the world in miniature

ALTERNATE ENDINGS

Return to a persistent environment and change your fate

ENHANCED HINT SYSTEM

Re-read hints to get the full picture

iCLOUD & GAMECENTER SUPPORTED

Share your progress between multiple devices and unlock achievements.

MULTI LANGUAGE SUPPORT

Available in English, French, Italian, German, Spanish, Brazilian Portuguese, Turkish and Russian.

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Details
App Name
The Room Three
Version
1.08
Size
1.04G
Date
Mar 22, 2024
Genre
Puzzle Games
Requirements
Android 8.0+