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MATR1X FIRE - matr1x fire game download

MATR1X FIRE

0.5.1 Latest version

Join MATR1X FIRE for epic 5V5 battles in the ultimate mobile FPS experience.

Date:Aug 02, 2024
Version:0.5.1
Size:961.65M
Language:
Package:com.matr1x.fire
Score:
  • MATR1X FIRE
  • MATR1X FIRE
  • MATR1X FIRE
  • MATR1X FIRE

If you are a Web3 game fan, MATR1X FIRE this FPS Web3 mobile game must be familiar to you. In addition to the NFT game skin, you can also earn MAX points from the "Treasure Chest" to get an extra $MAX airdrop. Registration/login game is the same as traditional Web2 games, you only need to register/log in with your email. For Web2 players, there is no friction from "Web3" from start to play.

Game introduction

In a neon-lit, futuristic city under the control of tech giants, freedom is just a toy for the elite. Amidst this steel jungle, rebels ignite hope. Ready to change everything? Grab your gun, join your comrades, and reignite the fire of freedom!

In MATR1X FIRE, you'll engage in intense team battles on classic symmetrical maps. Only teamwork, strategic positioning, and precise shooting will determine victory. Every bullet fired and every kill achieved will earn you valuable rewards—cases. enjoy the wealth and glory that comes with battle!

Game features

attle Pass. Playing CS:GO is no stranger to passes. In CS:GO, the pass comes in the form of a "Big action", and completing the "Big Action" quest will increase the level of the "Big Action Coin" and earn some ornament drops during play. The Battle Pass of Matr1x FIRE is more like the pass of PUBG, complete the specified season and daily missions to obtain experience points, improve the pass level, you can get tokens, creation characters NFT casting rights, future NFT series whitelist and other rewards. For casual players, Battle Pass is a great way to increase their gameplay engagement. For hardcore players, Battle Pass also offers a generous season settlement reward for the top 200 players in the experience ranking, and the first player in this round of testing can even get a YATC NFT with a current floor price of more than 13 ETH.

With subsequent iterations of the game, Battle Pass can also launch new themed seasons with new game modes/game accessories to keep players fresh. This is a very good game design.

Friend social system. For a game that needs to be "scored", it is very important to be able to arrange the real wife with your friends, and the tacit cooperation can greatly improve the winning rate. Matr1x FIRE has come up with a very mature friend social system in this round of tests, not only can you group with friends, but also add teammates who play happily together after the game. What if I forget to add it at the end of the game? Never mind, the friends social system keeps track of the players who have recently played together, so that we can quickly find good teammates who have met by chance.

Credit subsystem. Every game will have some troublemakers, they either hang up/hurt teammates to negatively play, or use bugs and even cheat, Matr1x FIRE has a very mature reputation system to help green players maintain a fair and just game environment. In my experience, there were two times when I felt that the credit sub-system worked rigorously and well. Once I met a player who liked to throw "firebombs" at the birth point to hurt teammates, I was so angry that I exploded back, and then I also got a "negative game" penalty and lost some credit points. I feel innocent, but I'm happy that the credit subsystem is actually working. The other time was that I had something urgent to deal with in the process of playing and AFK eventually caused my team to lose the game and was punished by "hanging up".

Complete player statistics. The statistical dimensions of player data that can be directly viewed in the game are perfect, from the relevant information of the individual segment, the number of MVP, the credit score, to the KDA data of the player, and the historical statistics of the outcome on different maps.

In the "Real Gun" 5V5 competitive match and team competitive mode game, Matr1x FIRE also impressed me.

The overall style of the game is great. The game's map presentation is bright, and the "B hole" of CS 1.6's Desert 2 map is so dim in some cases that people can't find the north situation, leaving the color feeling bright but soft and comfortable. At the same time, these maps also gave me a cyberpunk sense of technology and a cartoon-rendered sense of story, a bit Valorant but with its own distinct style.

Excellent mobile operation experience adaptation. Playing shooting games with consoles (gamepads) or mobile devices always makes people feel a little difficult to operate, but Matr1x FIRE's operation optimization is quite good, and it is very good to restore the operation of FPS games such as CS:GO. For example, the projectiles can support a one-click switch between "long-range throw" and "close throw" modes, and even one-click jump shots, which feel really good when throwing "smoke grenades" to cover "unpack" and using jump shots to throw specific points, and the design of the ordinary throw landing display is also accurate. Another example, the "sniper gun" can open the mirror and fire directly after letting go, which is simply let me fall in love with the use of "sniper gun" in mobile FPS games. Jumping, crouching, static walking and other operations are very convenient and perfect, and the operation Settings such as the layout of the operation UI, the firing mode, and the sensitivity of various dimensions are also very comprehensive, which can help you adjust the most suitable for your operating environment and play the highest level of the game.

Good strike feedback and ballistics. It's kind of hard for me to describe how to fight feedback. I've been playing CS 1.6 for over 10 years, and I feel that the CS 1.6's response to hitting an opponent is a bit "stiff". I have also played some FPS mobile games, and some FPS mobile games make me feel that when the target is in the eye, the system only completes a code level judgment... But in the Matr1x FIRE, when I hit my opponent, I feel like a "bounce with a little hardness" like feedback, this may wish you to enter the game to try it yourself. In terms of ballistics, as a competitive mobile tour, there is bound to be some challenges in the "pressure gun" aspect. But rest assured, it will be your pleasure, not your trouble. Even the most difficult to control the "Rioter rifle" can be better mastered after a period of time, and the game has a training mode to let you practice "gun control".

Good balance. Matr1x FIRE provides 6 maps for players to play in this round of testing, of which 3 are in 5V5 competitive match mode and 3 are in team competitive mode. When playing these maps, I did not feel that it is difficult to win as an offensive/defensive side due to map design, and the map balance is very good. In addition, the 5V5 competitive matching mode of the economy system is also excellent. In the case of losing the pistol game, it is OK to choose ECO or to try to turn over the economic disadvantage in the case of "submachine gun"/" shotgun ", and will not start at a disadvantage all the way to the end.

Game assets

As a Web3 game, the composition of Web3 unique game assets such as tokens and NFT must be of great concern to you. Next, let's look at the composition of game assets for Matr1x FIRE.

NFT

The role Avatar NFT

Different character NFTS give different looks to the characters you control in the game. At present, Matr1x FIRE has a total of six different characters in the game, with more to come.

You don't have to pay for a character NFT to play. The "Common" character NFT with the lowest rarity level is free for all players, but if you want to trade your character NFT and unlock more in-game benefits, you'll need to have at least Uncommon character NFT.

A character's NFT has attributes, but attributes do not affect the game's balance, but are only related to the efficiency of obtaining in-game rewards such as $FIRE and "trinket box", as well as the rarity level. Character NFTS also have different looks, which is a diversity feature of Web3 generated NFTS.

Currently, participating in the second round of testing with Matr1x FIRE has a chance to earn the Genesis Character NFT!

Weapon skin NFT

Matr1x FIRE has more than 30 different weapons and items, open the "ornament box" to get different weapon skins. Yes, the skin NFT of CS:GO and other games has landed in Matr1x FIRE!

Through the game to accumulate experience points to upgrade the game account itself, or 5V5 competitive matching mode to upgrade the segment, will get the "jewelry box" reward. Open the "Ornament Box" reward in "Workshop" to get a variety of weapon skins, which have the same Settings as CS:GO, have a rarity level, and also have a "wear value" (wear value does not cause damage to the weapon skin, it is a constant value when the skin is acquired. This number determines how weapons with the same skin will have different effects in the game). In the current version, Matr1x has launched 35 different weapon skins, beautifully crafted and with their own unique cyberpunk + anime style. All weapon skins can be set up in "Equipment", and in the game, you can view your own weapons like CS:GO. The inspection action is made with great care, I really like to inspect my "Rioter" gun in the game, the action of pulling the bolt is very handsome and very cool.

The player can also synthesize a certain number of low rarity weapon skins into a new higher rarity weapon skin through the synthesis system, which provides the player with a thrill comparable to "unboxing", while also providing excellent assistance in maintaining the fluidity and value of low rarity weapon skins.

YATC platform NFT

YATC is short for Champion NFT (You Are The Champion), a total of 520 YATC, is not publicly available, 260 YATC has been dropped for free to partners and individuals supporting Matr1x, the remaining YATC will be distributed as future game rewards.

YATC, as the highest equity NFT series of Matr1x Ecology, is very rare and extremely valuable, and the current floor price has exceeded 13 ETH. At present, YATC has enjoyed a series of rights and interests such as Matr1x 2061 NFT series airdrops and pledges.

Matr1x 2061 Avatar NFT

Matr1x 2061 is a high-quality PFP NFT in Cyberpunk quadratic style, designed and produced by a top art team, which tells the story of the five races in the Matr1x million-word novel, spanning the stars, dimensions, reality and virtual. The 2061 series includes dozens of elements and themes, more than ten parts and accessories, and has unlimited imagination space.

Matr1x 2061 Total 2061, holders have MATR1X FIRE advanced rights: all future priority test qualifications, game content early access rights, Genesis characters priority access, in-game tokens and assets airdrop. It can be said that Matr1x 2061 is currently second only to YATC in the Matr1x ecosystem.

The starting price of the NFT series is 0.1 ETH, and the current floor price is 1.36 ETH, which has increased more than tenfold. Such a bright and stable market performance in a bear market is sufficient to show the market's recognition of its value and confidence in Matr1x products.

Other NFT

In the future, Matr1x FIRE will also introduce several different types of game assets that will enrich the game experience, such as glove skins, weapon skin stickers, in-game spray paint, in-game music boxes, and commemorative MEDALS. Of course, I am most looking forward to the land NFT, but more details about the land NFT have yet to be revealed by Matr1x official.

Token

Matr1x FIRE adopts a dual Token model and there will be two ERC-20 tokens, namely governance Token $MAX and game Token $FIRE.

Manage Token $MAX

The total supply of $MAX is 1 billion and has a deflationary mechanism, with the amount of $MAX produced in the game decreasing over time.

Pledge $MAX to get $veMAX, $veMAX will be able to be used for Matr1x esports club league seat election, esports contest voting, in-game transaction pricing of some items, ecological governance and community voting. To get $MAX, you need to reach a certain level and level within the game. If you, like me, have no hope of becoming a top player and want to get more $MAX, then buying the YATC and Matr1x 2061 NFT series is the way to go.

Game Token $FIRE

There is no limit to the supply of $FIRE, and it is available to players holding Uncommon game characters of rarity level and above while playing the game, as well as participating in community activities (pledging and testing activities).

FIRE is the core Token in Matr1x FIRE games, and $FIRE is used to develop character NFT, Mint child character NFT, open "trinket box", esports rewards, and unlock more game privileges. The $FIRE consumed by the player is regularly destroyed by the project side.

In the future, Matr1x will also work with licensed market makers to enable players to exchange $FIRE with USDC within their wallets.

Open the "jewelry box", jewelry trading demand gradually increased, more "jewelry box" is opened... Although there is no upper limit to the supply of $FIRE, the real consumption demand supported by the gameplay will maintain the high consumption of $FIRE, thus leaving Pond's and increasing the value in a healthy and real supply and demand relationship.

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Details
App Name
MATR1X FIRE
Version
0.5.1
Size
961.65M
Date
Aug 02, 2024
Genre
Shooting Games
Requirements
Android 8.0+